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Sucker Punch Productions

History

Sucker Punch are a Washington-based developer that was founded in 1997, initially to work on an N64 game called Rocket: Robot on Wheels.

Sony were impressed, so they funded SP's Sly Cooper trilogy for the PS2 and inFamous 1/2 on the PS3. After five great games under this partnership, Sony acquired the studio in 2011.

SP have since moved on from inFamous to 2020's Ghost of Tsushima. This third-person samurai action-adventure is the PS4's fastest-selling first-party debut at 2.4 million copies sold in 3 days.

Tsushima then got a PS5 Director's Cut in 2021, which is currently SP's only released PS5 game. It added around 10 more hours of gameplay via a new island to explore and was even better critically received. A PS5 native version also helped sell 13 million copies by September 2024, making Tsushima extremely profitable.

My Analysis & Predictions

Tsushima is Sucker Punch's best selling game, so it's not surprising that they've stuck with the IP for Ghost of Yōtei - a standalone sequel that takes place 329 years after Tsushima. Despite being revealed in September 2024, Yōtei is already coming out on October 2, 2025.

As this is SP's second time with the IP, I predict Yōtei surpasses Tsushima critically because they can now correct any mistakes made the first time. However, when comparing the length of game development with how far we're into the PS5 lifecycle, I imagine Yōtei is SP's final PS5 game. Though the larger PS5 install base means Yōtei should surpass Tsushima commercially too.

Ghost of Tsushima Director's Cut main menu screen

PS5 Games

Ghost of Tsushima DC

Genre: Action-Adventure

Release Date: August 20, 2021

Days Since Their Last Game: 400

Metacritic Score: 87

Ghost of Yōtei

Genre: Action-Adventure

Release Date: October 2, 2025

Days Since Their Last Game: 1505

Metacritic Score: N/A